Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Player Guide/Contributing Liveries

From Victor Romeo Sierra Wiki
Revision as of 02:31, 29 May 2026 by Shifty (talk | contribs) (Player Guide import 2026-05-17 (VRSWiki repo, content/pages/))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

« Player Guide

Got a livery you'd like to see on the VRS server? You can upload it yourself. VRS runs an automated pipeline that checks new uploads and, if your livery is packaged correctly, adds it to the livery pack for everyone -- OMM users pick it up on their next launch and it's announced in the #liveries Discord channel. In the normal case there's no staff hand-off.

1. Get an upload account

edit edit source

Liveries are uploaded through the VRS file-share (ProjectSend) at victorromeosierra.com/upload. Use the Register link on the login page to create an account, then log in. This is a separate account from Discord and from the game server.

2. Package your livery

edit edit source

Zip your livery in the standard DCS livery layout, with the aircraft folder at the top of the zip:

FA-18C_hornet/                 <- DCS aircraft folder name (top level)
  My Squadron Skin/            <- your livery's name
    description.lua            <- the standard livery definition
    textures.dds               <- your texture files
    preview.jpg                <- optional (see below)

Key rules:

  • The top-level folder must be the aircraft's DCS folder name -- the exact name DCS uses under Saved Games\DCS\Liveries\ (for example FA-18C_hornet, F-16C_50, A-10C_2, Mi-24P). The Downloads page lists the folder name for every aircraft we carry.
  • Include only livery files -- textures (.dds), description.lua, and images. description.lua should be the normal livery definition (the list of texture mappings) and nothing more; don't add extra scripting.
  • One livery per upload is the cleanest approach. The per-aircraft pack is rebuilt for you, so you don't need to bundle anything else.

3. (Optional) Add a preview image

edit edit source

If you want a thumbnail shown in the #liveries announcement, drop a preview.jpg in your livery's folder:

  • Filename preview.jpg (lowercase), at the root of the <livery>/ folder.
  • JPEG, sRGB, at most 256x256, under about 50 KB.

Leave it out and the VRS logo is used instead. A missing or oversized preview won't get your livery held back.

Log in to the file-share and upload your .zip. There's no special category to pick or form to fill in -- just upload the file.

5. What happens next

edit edit source
  • Within a few minutes the upload is detected and checked automatically.
  • If it's a valid livery, it's added to that aircraft's pack and published. OMM users auto-update on their next launch, and a post appears in #liveries.
  • You won't get an individual success or error message. If your livery doesn't show up in #liveries within a few minutes, ask in the #liveries Discord channel and staff will take a look.

Replacing or removing a livery

edit edit source

To replace a livery, upload the corrected zip, then rename your old file on the share to include Old - Do Not Use in its name. The pipeline skips files flagged that way, so only your new version gets published.

  • Downloads -- installing the livery packs, and the per-aircraft folder names.
  • Open Mod Manager -- the manager that auto-installs published liveries.